using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace VRepProxy.Objects
{
	public class VRepObject
    {
        public const int CATEGORY_NOTHING = 0;
		public const int CATEGORY_SCENE = 1;
		public const int CATEGORY_ROBOT = 2;
		public const int CATEGORY_SHAPE = 3;
		public const int CATEGORY_BOX = 31;
		public const int CATEGORY_SENSOR = 4;
		public const int CATEGORY_VISION_SENSOR = 41;
		public const int CATEGORY_PROXIMITY_SENSOR = 42;
		public const int CATEGORY_WHEELS = 5;
		public const int CATEGORY_WALL = 9;

        public String Name { get; set; }
        public Int32 Category { get; set; }
		public Int32 Distance { get; set; }
    }
}
