using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldServerLibrary.Exceptions
{
	[Serializable()]
	public class WorldServerConnectionError : System.Exception
	{
		public WorldServerConnectionError() : base() { }
		public WorldServerConnectionError(string message) : base(message) { }
		public WorldServerConnectionError(string message, System.Exception inner) : base(message, inner) { }

		// A constructor is needed for serialization when an
		// exception propagates from a remoting server to the client. 
		protected WorldServerConnectionError(System.Runtime.Serialization.SerializationInfo info,
		                                     System.Runtime.Serialization.StreamingContext context) { }
	}
}



